fpu: Replace uint64 typedef with uint64_t

Replace the uint64 softfloat-specific typedef with uint64_t.
This change was made with

find include fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\buint64\b/uint64_t/g'

together with manual removal of the typedef definition, and
manual undoing of some mis-hits where macro arguments were
being used for token pasting rather than as a type.

Note that the target-mips/kvm.c and target-s390x/kvm.c changes are fixing
code that should not have been using the uint64 type in the first place.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Leon Alrae <leon.alrae@imgtec.com>
Acked-by: James Hogan <james.hogan@imgtec.com>
Message-id: 1452603315-27030-3-git-send-email-peter.maydell@linaro.org
This commit is contained in:
Peter Maydell 2016-01-22 15:09:20 +00:00
parent f42c222482
commit 182f42fdc2
5 changed files with 13 additions and 14 deletions

View file

@ -1363,7 +1363,7 @@ float128 int32_to_float128(int32_t a, float_status *status)
float32 int64_to_float32(int64_t a, float_status *status)
{
flag zSign;
uint64 absA;
uint64_t absA;
int8 shiftCount;
if ( a == 0 ) return float32_zero;
@ -1414,7 +1414,7 @@ float64 int64_to_float64(int64_t a, float_status *status)
floatx80 int64_to_floatx80(int64_t a, float_status *status)
{
flag zSign;
uint64 absA;
uint64_t absA;
int8 shiftCount;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@ -1434,7 +1434,7 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
float128 int64_to_float128(int64_t a, float_status *status)
{
flag zSign;
uint64 absA;
uint64_t absA;
int8 shiftCount;
int32 zExp;
uint64_t zSig0, zSig1;
@ -1705,7 +1705,7 @@ int64_t float32_to_int64(float32 a, float_status *status)
| raise the inexact exception flag.
*----------------------------------------------------------------------------*/
uint64 float32_to_uint64(float32 a, float_status *status)
uint64_t float32_to_uint64(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@ -1750,7 +1750,7 @@ uint64 float32_to_uint64(float32 a, float_status *status)
| not round to zero will raise the inexact flag.
*----------------------------------------------------------------------------*/
uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status)
uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
{
signed char current_rounding_mode = status->float_rounding_mode;
set_float_rounding_mode(float_round_to_zero, status);