ui: refactor using a common qemu_pixman_shareable
Use a common shareable type for win32 & unix, and helper functions. This simplify the code as it avoids a lot of #ifdef'ery. Note: if it helps review, commits could be reordered to introduce the common type before introducing shareable memory for unix. Suggested-by: Akihiko Odaki <akihiko.odaki@daynix.com> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-ID: <20241008125028.1177932-19-marcandre.lureau@redhat.com>
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7 changed files with 145 additions and 143 deletions
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@ -23,13 +23,8 @@ typedef struct DisplaySurface {
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GLenum gltype;
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GLuint texture;
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#endif
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#ifdef WIN32
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HANDLE handle;
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uint32_t handle_offset;
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#else
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int shmfd;
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uint32_t shmfd_offset;
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#endif
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qemu_pixman_shareable share_handle;
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uint32_t share_handle_offset;
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} DisplaySurface;
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PixelFormat qemu_default_pixelformat(int bpp);
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@ -40,13 +35,10 @@ DisplaySurface *qemu_create_displaysurface_from(int width, int height,
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DisplaySurface *qemu_create_displaysurface_pixman(pixman_image_t *image);
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DisplaySurface *qemu_create_placeholder_surface(int w, int h,
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const char *msg);
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#ifdef WIN32
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void qemu_displaysurface_win32_set_handle(DisplaySurface *surface,
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HANDLE h, uint32_t offset);
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#else
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void qemu_displaysurface_set_shmfd(DisplaySurface *surface,
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int shmfd, uint32_t offset);
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#endif
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void qemu_displaysurface_set_share_handle(DisplaySurface *surface,
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qemu_pixman_shareable handle,
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uint32_t offset);
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DisplaySurface *qemu_create_displaysurface(int width, int height);
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void qemu_free_displaysurface(DisplaySurface *surface);
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