tcg: Simplify tcg_req_mo() macro
Now that TCG_GUEST_DEFAULT_MO is always defined, simplify the tcg_req_mo() macro. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Anton Johansson <anjo@rev.ng> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Pierrick Bouvier <pierrick.bouvier@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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2 changed files with 1 additions and 11 deletions
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@ -52,17 +52,10 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t retaddr);
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* memory ordering vs the host memory ordering. A non-zero
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* result indicates that some barrier is required.
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*
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* If TCG_GUEST_DEFAULT_MO is not defined, assume that the
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* guest requires strict ordering.
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*
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* This is a macro so that it's constant even without optimization.
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*/
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#ifdef TCG_GUEST_DEFAULT_MO
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# define tcg_req_mo(type) \
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#define tcg_req_mo(type) \
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((type) & TCG_GUEST_DEFAULT_MO & ~TCG_TARGET_DEFAULT_MO)
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#else
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# define tcg_req_mo(type) ((type) & ~TCG_TARGET_DEFAULT_MO)
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#endif
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/**
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* cpu_req_mo:
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@ -77,9 +77,6 @@ static bool default_mttcg_enabled(void)
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return false;
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}
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#ifdef TARGET_SUPPORTS_MTTCG
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# ifndef TCG_GUEST_DEFAULT_MO
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# error "TARGET_SUPPORTS_MTTCG without TCG_GUEST_DEFAULT_MO"
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# endif
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return true;
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#else
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return false;
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