cpus: properly kick CPUs out of inner execution loop
Now that cpu_exit() actually kicks all accelerators, use it whenever the message to another thread is processed in qemu_wait_io_event(). Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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dcb46ecb2e
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f8217ae54e
9 changed files with 17 additions and 14 deletions
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@ -137,7 +137,8 @@ static void queue_work_on_cpu(CPUState *cpu, struct qemu_work_item *wi)
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wi->done = false;
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qemu_mutex_unlock(&cpu->work_mutex);
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qemu_cpu_kick(cpu);
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/* exit the inner loop and reach qemu_wait_io_event_common(). */
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cpu_exit(cpu);
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}
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void do_run_on_cpu(CPUState *cpu, run_on_cpu_func func, run_on_cpu_data data,
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@ -190,6 +190,7 @@ static void ppc970_set_irq(void *opaque, int pin, int level)
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if (level) {
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trace_ppc_irq_cpu("stop");
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cs->halted = 1;
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cpu_exit(cs);
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} else {
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trace_ppc_irq_cpu("restart");
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cs->halted = 0;
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@ -386,6 +387,7 @@ static void ppc40x_set_irq(void *opaque, int pin, int level)
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if (level) {
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trace_ppc_irq_cpu("stop");
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cs->halted = 1;
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cpu_exit(cs);
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} else {
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trace_ppc_irq_cpu("restart");
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cs->halted = 0;
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@ -509,8 +509,8 @@ static target_ulong h_cede(PowerPCCPU *cpu, SpaprMachineState *spapr,
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if (!cpu_has_work(cs)) {
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cs->halted = 1;
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cs->exception_index = EXCP_HLT;
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qatomic_set(&cs->exit_request, true);
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ppc_maybe_interrupt(env);
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cpu_exit(cs);
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}
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return H_SUCCESS;
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@ -531,8 +531,8 @@ static target_ulong h_confer_self(PowerPCCPU *cpu)
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}
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cs->halted = 1;
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cs->exception_index = EXCP_HALTED;
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qatomic_set(&cs->exit_request, true);
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ppc_maybe_interrupt(&cpu->env);
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cpu_exit(cs);
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return H_SUCCESS;
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}
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@ -624,8 +624,7 @@ static target_ulong h_confer(PowerPCCPU *cpu, SpaprMachineState *spapr,
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}
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cs->exception_index = EXCP_YIELD;
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qatomic_set(&cs->exit_request, true);
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cpu_loop_exit(cs);
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cpu_exit(cs);
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return H_SUCCESS;
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}
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@ -221,7 +221,7 @@ static void rtas_stop_self(PowerPCCPU *cpu, SpaprMachineState *spapr,
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cs->halted = 1;
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ppc_store_lpcr(cpu, env->spr[SPR_LPCR] & ~pcc->lpcr_pm);
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kvmppc_set_reg_ppc_online(cpu, 0);
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qemu_cpu_kick(cs);
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cpu_exit(cs);
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}
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static void rtas_ibm_suspend_me(PowerPCCPU *cpu, SpaprMachineState *spapr,
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@ -118,7 +118,8 @@ void replay_add_event(ReplayAsyncEventKind event_kind,
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g_assert(replay_mutex_locked());
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QTAILQ_INSERT_TAIL(&events_list, event, events);
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qemu_cpu_kick(first_cpu);
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/* Kick the TCG thread out of tcg_cpu_exec(). */
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cpu_exit(first_cpu);
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}
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void replay_bh_schedule_event(QEMUBH *bh)
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@ -246,14 +246,14 @@ void qemu_timer_notify_cb(void *opaque, QEMUClockType type)
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if (qemu_in_vcpu_thread()) {
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/*
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* A CPU is currently running; kick it back out to the
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* A CPU is currently running; send it out of the
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* tcg_cpu_exec() loop so it will recalculate its
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* icount deadline immediately.
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*/
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qemu_cpu_kick(current_cpu);
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cpu_exit(current_cpu);
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} else if (first_cpu) {
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/*
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* qemu_cpu_kick is not enough to kick a halted CPU out of
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* cpu_exit() is not enough to kick a halted CPU out of
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* qemu_tcg_wait_io_event. async_run_on_cpu, instead,
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* causes cpu_thread_is_idle to return false. This way,
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* handle_icount_deadline can run.
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@ -604,7 +604,7 @@ void cpu_pause(CPUState *cpu)
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qemu_cpu_stop(cpu, true);
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} else {
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cpu->stop = true;
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qemu_cpu_kick(cpu);
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cpu_exit(cpu);
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}
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}
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@ -644,6 +644,7 @@ void pause_all_vcpus(void)
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while (!all_vcpus_paused()) {
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qemu_cond_wait(&qemu_pause_cond, &bql);
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/* FIXME: is this needed? */
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CPU_FOREACH(cpu) {
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qemu_cpu_kick(cpu);
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}
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@ -672,7 +673,7 @@ void cpu_remove_sync(CPUState *cpu)
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{
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cpu->stop = true;
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cpu->unplug = true;
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qemu_cpu_kick(cpu);
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cpu_exit(cpu);
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bql_unlock();
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qemu_thread_join(cpu->thread);
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bql_lock();
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@ -591,7 +591,7 @@ static void mte_async_check_fail(CPUARMState *env, uint64_t dirty_ptr,
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* which is rather sooner than "normal". But the alternative
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* is waiting until the next syscall.
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*/
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qemu_cpu_kick(env_cpu(env));
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cpu_exit(env_cpu(env));
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#endif
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}
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@ -81,7 +81,6 @@ int kvm_hv_handle_exit(X86CPU *cpu, struct kvm_hyperv_exit *exit)
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* necessary because memory hierarchy is being changed
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*/
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async_safe_run_on_cpu(CPU(cpu), async_synic_update, RUN_ON_CPU_NULL);
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cpu_exit(CPU(cpu));
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return EXCP_INTERRUPT;
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case KVM_EXIT_HYPERV_HCALL: {
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