qemu-cr16/audio/audio.h
Marc-André Lureau 7d75c12ad1 audio: rename AudioState -> AudioBackend
Naming is hard. But in general in QEMU, a host "backend" is the term
used to fullfill the request made by the device or frontend.

AudioBackend will become an abstract base class in a follow-up series.

Currently the frontend is QEMUSoundCard, we are going to drop that next.

Note that "audiodev" is the corresponding QAPI type name (or configuration).

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2025-10-30 22:56:28 +04:00

177 lines
5.4 KiB
C

/*
* QEMU Audio subsystem header
*
* Copyright (c) 2003-2005 Vassili Karpov (malc)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef QEMU_AUDIO_H
#define QEMU_AUDIO_H
#include "qemu/queue.h"
#include "qapi/qapi-types-audio.h"
#include "hw/qdev-properties-system.h"
typedef void (*audio_callback_fn) (void *opaque, int avail);
typedef struct audsettings {
int freq;
int nchannels;
AudioFormat fmt;
int endianness;
} audsettings;
typedef enum {
AUD_CNOTIFY_ENABLE,
AUD_CNOTIFY_DISABLE
} audcnotification_e;
struct audio_capture_ops {
void (*notify) (void *opaque, audcnotification_e cmd);
void (*capture) (void *opaque, const void *buf, int size);
void (*destroy) (void *opaque);
};
struct capture_ops {
void (*info) (void *opaque);
void (*destroy) (void *opaque);
};
typedef struct CaptureState {
void *opaque;
struct capture_ops ops;
QLIST_ENTRY (CaptureState) entries;
} CaptureState;
typedef struct SWVoiceOut SWVoiceOut;
typedef struct CaptureVoiceOut CaptureVoiceOut;
typedef struct SWVoiceIn SWVoiceIn;
struct AudioBackendClass {
ObjectClass parent_class;
};
typedef struct AudioBackend AudioBackend;
typedef struct QEMUSoundCard {
char *name;
AudioBackend *be;
QLIST_ENTRY (QEMUSoundCard) entries;
} QEMUSoundCard;
typedef struct QEMUAudioTimeStamp {
uint64_t old_ts;
} QEMUAudioTimeStamp;
bool AUD_register_card (const char *name, QEMUSoundCard *card, Error **errp);
void AUD_remove_card (QEMUSoundCard *card);
CaptureVoiceOut *AUD_add_capture(
AudioBackend *s,
struct audsettings *as,
struct audio_capture_ops *ops,
void *opaque
);
void AUD_del_capture (CaptureVoiceOut *cap, void *cb_opaque);
SWVoiceOut *AUD_open_out (
QEMUSoundCard *card,
SWVoiceOut *sw,
const char *name,
void *callback_opaque,
audio_callback_fn callback_fn,
struct audsettings *settings
);
void AUD_close_out (QEMUSoundCard *card, SWVoiceOut *sw);
size_t AUD_write (SWVoiceOut *sw, void *pcm_buf, size_t size);
int AUD_get_buffer_size_out (SWVoiceOut *sw);
void AUD_set_active_out (SWVoiceOut *sw, int on);
int AUD_is_active_out (SWVoiceOut *sw);
void AUD_init_time_stamp_out (SWVoiceOut *sw, QEMUAudioTimeStamp *ts);
uint64_t AUD_get_elapsed_usec_out (SWVoiceOut *sw, QEMUAudioTimeStamp *ts);
#define AUDIO_MAX_CHANNELS 16
typedef struct Volume {
bool mute;
int channels;
uint8_t vol[AUDIO_MAX_CHANNELS];
} Volume;
void AUD_set_volume_out(SWVoiceOut *sw, Volume *vol);
void AUD_set_volume_in(SWVoiceIn *sw, Volume *vol);
static inline void
AUD_set_volume_out_lr(SWVoiceOut *sw, bool mut, uint8_t lvol, uint8_t rvol) {
AUD_set_volume_out(sw, &(Volume) {
.mute = mut, .channels = 2, .vol = { lvol, rvol }
});
}
static inline void
AUD_set_volume_in_lr(SWVoiceIn *sw, bool mut, uint8_t lvol, uint8_t rvol) {
AUD_set_volume_in(sw, &(Volume) {
.mute = mut, .channels = 2, .vol = { lvol, rvol }
});
}
SWVoiceIn *AUD_open_in (
QEMUSoundCard *card,
SWVoiceIn *sw,
const char *name,
void *callback_opaque,
audio_callback_fn callback_fn,
struct audsettings *settings
);
void AUD_close_in (QEMUSoundCard *card, SWVoiceIn *sw);
size_t AUD_read (SWVoiceIn *sw, void *pcm_buf, size_t size);
void AUD_set_active_in (SWVoiceIn *sw, int on);
int AUD_is_active_in (SWVoiceIn *sw);
void AUD_init_time_stamp_in (SWVoiceIn *sw, QEMUAudioTimeStamp *ts);
uint64_t AUD_get_elapsed_usec_in (SWVoiceIn *sw, QEMUAudioTimeStamp *ts);
void audio_cleanup(void);
typedef struct st_sample st_sample;
void audio_sample_to_uint64(const st_sample *sample, int pos,
uint64_t *left, uint64_t *right);
void audio_sample_from_uint64(st_sample *sample, int pos,
uint64_t left, uint64_t right);
void audio_add_audiodev(Audiodev *audio);
void audio_add_default_audiodev(Audiodev *dev, Error **errp);
void audio_parse_option(const char *opt);
void audio_create_default_audiodevs(void);
void audio_init_audiodevs(void);
void audio_help(void);
AudioBackend *audio_be_by_name(const char *name, Error **errp);
AudioBackend *audio_get_default_audio_be(Error **errp);
const char *audio_get_id(QEMUSoundCard *card);
#define DEFINE_AUDIO_PROPERTIES(_s, _f) \
DEFINE_PROP_AUDIODEV("audiodev", _s, _f)
#define TYPE_AUDIO_BACKEND "audio-backend"
OBJECT_DECLARE_TYPE(AudioBackend, AudioBackendClass, AUDIO_BACKEND)
#endif /* QEMU_AUDIO_H */