For modularity/clarity reasons, move the capture API in a specific header. The current audio/ header license is MIT. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
150 lines
4.7 KiB
C
150 lines
4.7 KiB
C
/*
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* QEMU Audio subsystem header
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*
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* Copyright (c) 2003-2005 Vassili Karpov (malc)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef QEMU_AUDIO_H
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#define QEMU_AUDIO_H
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#include "qemu/queue.h"
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#include "qapi/qapi-types-audio.h"
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#include "hw/qdev-properties-system.h"
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#ifdef CONFIG_GIO
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#include "gio/gio.h"
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#endif
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typedef void (*audio_callback_fn) (void *opaque, int avail);
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typedef struct audsettings {
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int freq;
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int nchannels;
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AudioFormat fmt;
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int endianness;
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} audsettings;
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typedef struct SWVoiceOut SWVoiceOut;
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typedef struct SWVoiceIn SWVoiceIn;
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struct AudioBackendClass {
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ObjectClass parent_class;
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};
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typedef struct AudioBackend AudioBackend;
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typedef struct QEMUAudioTimeStamp {
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uint64_t old_ts;
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} QEMUAudioTimeStamp;
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bool AUD_backend_check(AudioBackend **be, Error **errp);
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SWVoiceOut *AUD_open_out (
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AudioBackend *be,
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SWVoiceOut *sw,
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const char *name,
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void *callback_opaque,
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audio_callback_fn callback_fn,
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struct audsettings *settings
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);
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void AUD_close_out (AudioBackend *be, SWVoiceOut *sw);
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size_t AUD_write (SWVoiceOut *sw, void *pcm_buf, size_t size);
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int AUD_get_buffer_size_out (SWVoiceOut *sw);
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void AUD_set_active_out(SWVoiceOut *sw, bool on);
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bool AUD_is_active_out(SWVoiceOut *sw);
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void AUD_init_time_stamp_out (SWVoiceOut *sw, QEMUAudioTimeStamp *ts);
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uint64_t AUD_get_elapsed_usec_out (SWVoiceOut *sw, QEMUAudioTimeStamp *ts);
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#define AUDIO_MAX_CHANNELS 16
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typedef struct Volume {
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bool mute;
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int channels;
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uint8_t vol[AUDIO_MAX_CHANNELS];
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} Volume;
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void AUD_set_volume_out(SWVoiceOut *sw, Volume *vol);
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void AUD_set_volume_in(SWVoiceIn *sw, Volume *vol);
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static inline void
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AUD_set_volume_out_lr(SWVoiceOut *sw, bool mut, uint8_t lvol, uint8_t rvol) {
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AUD_set_volume_out(sw, &(Volume) {
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.mute = mut, .channels = 2, .vol = { lvol, rvol }
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});
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}
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static inline void
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AUD_set_volume_in_lr(SWVoiceIn *sw, bool mut, uint8_t lvol, uint8_t rvol) {
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AUD_set_volume_in(sw, &(Volume) {
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.mute = mut, .channels = 2, .vol = { lvol, rvol }
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});
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}
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SWVoiceIn *AUD_open_in(
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AudioBackend *be,
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SWVoiceIn *sw,
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const char *name,
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void *callback_opaque,
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audio_callback_fn callback_fn,
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struct audsettings *settings
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);
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void AUD_close_in(AudioBackend *be, SWVoiceIn *sw);
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size_t AUD_read (SWVoiceIn *sw, void *pcm_buf, size_t size);
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void AUD_set_active_in(SWVoiceIn *sw, bool on);
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bool AUD_is_active_in(SWVoiceIn *sw);
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void AUD_init_time_stamp_in (SWVoiceIn *sw, QEMUAudioTimeStamp *ts);
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uint64_t AUD_get_elapsed_usec_in (SWVoiceIn *sw, QEMUAudioTimeStamp *ts);
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void audio_cleanup(void);
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typedef struct st_sample st_sample;
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void audio_sample_to_uint64(const st_sample *sample, int pos,
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uint64_t *left, uint64_t *right);
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void audio_sample_from_uint64(st_sample *sample, int pos,
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uint64_t left, uint64_t right);
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void audio_add_audiodev(Audiodev *audio);
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void audio_add_default_audiodev(Audiodev *dev, Error **errp);
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void audio_parse_option(const char *opt);
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void audio_create_default_audiodevs(void);
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void audio_init_audiodevs(void);
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void audio_help(void);
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AudioBackend *audio_be_by_name(const char *name, Error **errp);
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AudioBackend *audio_get_default_audio_be(Error **errp);
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const char *audio_be_get_id(AudioBackend *be);
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#ifdef CONFIG_GIO
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bool audio_be_set_dbus_server(AudioBackend *be,
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GDBusObjectManagerServer *server,
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bool p2p,
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Error **errp);
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#endif
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#define DEFINE_AUDIO_PROPERTIES(_s, _f) \
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DEFINE_PROP_AUDIODEV("audiodev", _s, _f)
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#define TYPE_AUDIO_BACKEND "audio-backend"
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OBJECT_DECLARE_TYPE(AudioBackend, AudioBackendClass, AUDIO_BACKEND)
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#endif /* QEMU_AUDIO_H */
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