Add a macro that recursively builds the "migrated" version of a struct. Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
442 lines
14 KiB
Rust
442 lines
14 KiB
Rust
// Copyright 2025 Red Hat, Inc.
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// Author(s): Paolo Bonzini <pbonzini@redhat.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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use std::{
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fmt,
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mem::size_of,
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ptr::{self, addr_of, NonNull},
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sync::{Arc, Mutex},
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};
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use bql::{BqlCell, BqlRefCell};
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use common::Zeroable;
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use crate::{
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bindings, vmstate_fields_ref, vmstate_of, InvalidError, VMState, VMStateDescriptionBuilder,
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};
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/// Enables QEMU migration support even when a type is wrapped with
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/// synchronization primitives (like `Mutex`) that the C migration
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/// code cannot directly handle. The trait provides methods to
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/// extract essential state for migration and restore it after
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/// migration completes.
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///
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/// On top of extracting data from synchronization wrappers during save
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/// and restoring it during load, it's also possible to use `ToMigrationState`
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/// to convert runtime representations to migration-safe formats.
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///
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/// # Examples
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///
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/// ```
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/// use bql::BqlCell;
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/// use migration::{InvalidError, ToMigrationState, VMState};
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/// # use migration::VMStateField;
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///
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/// # #[derive(Debug, PartialEq, Eq)]
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/// struct DeviceState {
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/// counter: BqlCell<u32>,
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/// enabled: bool,
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/// }
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///
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/// # #[derive(Debug)]
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/// #[derive(Default)]
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/// struct DeviceMigrationState {
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/// counter: u32,
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/// enabled: bool,
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/// }
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///
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/// # unsafe impl VMState for DeviceMigrationState {
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/// # const BASE: VMStateField = ::common::Zeroable::ZERO;
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/// # }
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/// impl ToMigrationState for DeviceState {
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/// type Migrated = DeviceMigrationState;
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///
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/// fn snapshot_migration_state(
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/// &self,
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/// target: &mut Self::Migrated,
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/// ) -> Result<(), InvalidError> {
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/// target.counter = self.counter.get();
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/// target.enabled = self.enabled;
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/// Ok(())
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/// }
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///
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/// fn restore_migrated_state_mut(
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/// &mut self,
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/// source: Self::Migrated,
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/// _version_id: u8,
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/// ) -> Result<(), InvalidError> {
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/// self.counter.set(source.counter);
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/// self.enabled = source.enabled;
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/// Ok(())
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/// }
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/// }
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/// # bql::start_test();
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/// # let dev = DeviceState { counter: 10.into(), enabled: true };
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/// # let mig = dev.to_migration_state().unwrap();
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/// # assert!(matches!(*mig, DeviceMigrationState { counter: 10, enabled: true }));
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/// # let mut dev2 = DeviceState { counter: 42.into(), enabled: false };
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/// # dev2.restore_migrated_state_mut(*mig, 1).unwrap();
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/// # assert_eq!(dev2, dev);
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/// ```
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///
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/// More commonly, the trait is derived through the
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/// [`derive(ToMigrationState)`](qemu_macros::ToMigrationState) procedural
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/// macro.
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pub trait ToMigrationState {
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/// The type used to represent the migrated state.
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type Migrated: Default + VMState;
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/// Capture the current state into a migration-safe format, failing
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/// if the state cannot be migrated.
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fn snapshot_migration_state(&self, target: &mut Self::Migrated) -> Result<(), InvalidError>;
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/// Restores state from a migrated representation, failing if the
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/// state cannot be restored.
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fn restore_migrated_state_mut(
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&mut self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError>;
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/// Convenience method to combine allocation and state capture
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/// into a single operation.
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fn to_migration_state(&self) -> Result<Box<Self::Migrated>, InvalidError> {
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let mut migrated = Box::<Self::Migrated>::default();
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self.snapshot_migration_state(&mut migrated)?;
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Ok(migrated)
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}
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}
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// Implementations for primitive types. Do not use a blanket implementation
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// for all Copy types, because [T; N] is Copy if T is Copy; that would conflict
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// with the below implementation for arrays.
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macro_rules! impl_for_primitive {
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($($t:ty),*) => {
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$(
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impl ToMigrationState for $t {
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type Migrated = Self;
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fn snapshot_migration_state(
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&self,
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target: &mut Self::Migrated,
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) -> Result<(), InvalidError> {
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*target = *self;
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Ok(())
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}
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fn restore_migrated_state_mut(
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&mut self,
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source: Self::Migrated,
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_version_id: u8,
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) -> Result<(), InvalidError> {
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*self = source;
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Ok(())
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}
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}
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)*
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};
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}
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impl_for_primitive!(u8, u16, u32, u64, i8, i16, i32, i64, bool);
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impl<T: ToMigrationState, const N: usize> ToMigrationState for [T; N]
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where
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[T::Migrated; N]: Default,
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{
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type Migrated = [T::Migrated; N];
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fn snapshot_migration_state(&self, target: &mut Self::Migrated) -> Result<(), InvalidError> {
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for (item, target_item) in self.iter().zip(target.iter_mut()) {
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item.snapshot_migration_state(target_item)?;
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}
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Ok(())
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}
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fn restore_migrated_state_mut(
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&mut self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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for (item, source_item) in self.iter_mut().zip(source) {
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item.restore_migrated_state_mut(source_item, version_id)?;
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}
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Ok(())
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}
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}
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impl<T: ToMigrationState> ToMigrationState for Mutex<T> {
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type Migrated = T::Migrated;
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fn snapshot_migration_state(&self, target: &mut Self::Migrated) -> Result<(), InvalidError> {
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self.lock().unwrap().snapshot_migration_state(target)
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}
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fn restore_migrated_state_mut(
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&mut self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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self.get_mut()
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.unwrap()
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.restore_migrated_state_mut(source, version_id)
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}
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}
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impl<T: ToMigrationState> ToMigrationState for BqlRefCell<T> {
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type Migrated = T::Migrated;
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fn snapshot_migration_state(&self, target: &mut Self::Migrated) -> Result<(), InvalidError> {
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self.borrow().snapshot_migration_state(target)
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}
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fn restore_migrated_state_mut(
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&mut self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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self.get_mut()
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.restore_migrated_state_mut(source, version_id)
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}
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}
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/// Extension trait for types that support migration state restoration
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/// through interior mutability.
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///
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/// This trait extends [`ToMigrationState`] for types that can restore
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/// their state without requiring mutable access. While user structs
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/// will generally use `ToMigrationState`, the device will have multiple
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/// references and therefore the device struct has to employ an interior
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/// mutability wrapper like [`Mutex`] or [`BqlRefCell`].
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///
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/// Anything that implements this trait can in turn be used within
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/// [`Migratable<T>`], which makes no assumptions on how to achieve mutable
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/// access to the runtime state.
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Mutex;
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///
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/// use migration::ToMigrationStateShared;
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///
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/// let device_state = Mutex::new(42);
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/// // Can restore without &mut access
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/// device_state.restore_migrated_state(100, 1).unwrap();
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/// assert_eq!(*device_state.lock().unwrap(), 100);
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/// ```
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pub trait ToMigrationStateShared: ToMigrationState {
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/// Restores state from a migrated representation to an interior-mutable
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/// object. Similar to `restore_migrated_state_mut`, but requires a
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/// shared reference; therefore it can be used to restore a device's
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/// state even though devices have multiple references to them.
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fn restore_migrated_state(
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&self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError>;
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}
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impl<T: ToMigrationStateShared, const N: usize> ToMigrationStateShared for [T; N]
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where
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[T::Migrated; N]: Default,
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{
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fn restore_migrated_state(
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&self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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for (item, source_item) in self.iter().zip(source) {
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item.restore_migrated_state(source_item, version_id)?;
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}
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Ok(())
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}
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}
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// Arc requires the contained object to be interior-mutable
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impl<T: ToMigrationStateShared> ToMigrationState for Arc<T> {
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type Migrated = T::Migrated;
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fn snapshot_migration_state(&self, target: &mut Self::Migrated) -> Result<(), InvalidError> {
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(**self).snapshot_migration_state(target)
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}
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fn restore_migrated_state_mut(
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&mut self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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(**self).restore_migrated_state(source, version_id)
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}
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}
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impl<T: ToMigrationStateShared> ToMigrationStateShared for Arc<T> {
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fn restore_migrated_state(
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&self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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(**self).restore_migrated_state(source, version_id)
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}
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}
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// Interior-mutable types. Note how they only require ToMigrationState for
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// the inner type!
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impl<T: ToMigrationState> ToMigrationStateShared for Mutex<T> {
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fn restore_migrated_state(
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&self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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self.lock()
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.unwrap()
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.restore_migrated_state_mut(source, version_id)
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}
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}
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impl<T: ToMigrationState> ToMigrationStateShared for BqlRefCell<T> {
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fn restore_migrated_state(
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&self,
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source: Self::Migrated,
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version_id: u8,
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) -> Result<(), InvalidError> {
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self.borrow_mut()
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.restore_migrated_state_mut(source, version_id)
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}
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}
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/// A wrapper that enables QEMU migration for types with shared state.
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///
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/// `Migratable<T>` provides a bridge between Rust types that use interior
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/// mutability (like `Mutex<T>`) and QEMU's C-based migration infrastructure.
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/// It manages the lifecycle of migration state and provides automatic
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/// conversion between runtime and migration representations.
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///
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/// ```
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/// # use std::sync::Mutex;
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/// # use migration::{Migratable, ToMigrationState, VMState, VMStateField};
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///
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/// #[derive(ToMigrationState)]
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/// pub struct DeviceRegs {
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/// status: u32,
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/// }
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/// # unsafe impl VMState for DeviceRegsMigration {
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/// # const BASE: VMStateField = ::common::Zeroable::ZERO;
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/// # }
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///
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/// pub struct SomeDevice {
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/// // ...
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/// registers: Migratable<Mutex<DeviceRegs>>,
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/// }
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/// ```
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#[repr(C)]
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pub struct Migratable<T: ToMigrationStateShared> {
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/// Pointer to migration state, valid only during migration operations.
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/// C vmstate does not support NULL pointers, so no `Option<Box<>>`.
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migration_state: BqlCell<*mut T::Migrated>,
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/// The runtime state that can be accessed during normal operation
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runtime_state: T,
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}
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impl<T: ToMigrationStateShared> std::ops::Deref for Migratable<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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&self.runtime_state
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}
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}
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impl<T: ToMigrationStateShared> std::ops::DerefMut for Migratable<T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.runtime_state
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}
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}
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impl<T: ToMigrationStateShared> Migratable<T> {
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/// Creates a new `Migratable` wrapper around the given runtime state.
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///
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/// # Returns
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/// A new `Migratable` instance ready for use and migration
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pub fn new(runtime_state: T) -> Self {
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Self {
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migration_state: BqlCell::new(ptr::null_mut()),
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runtime_state,
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}
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}
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fn pre_save(&self) -> Result<(), InvalidError> {
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let state = self.runtime_state.to_migration_state()?;
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self.migration_state.set(Box::into_raw(state));
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Ok(())
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}
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fn post_save(&self) -> Result<(), InvalidError> {
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let state = unsafe { Box::from_raw(self.migration_state.replace(ptr::null_mut())) };
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drop(state);
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Ok(())
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}
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fn pre_load(&self) -> Result<(), InvalidError> {
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self.migration_state
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.set(Box::into_raw(Box::<T::Migrated>::default()));
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Ok(())
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}
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fn post_load(&self, version_id: u8) -> Result<(), InvalidError> {
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let state = unsafe { Box::from_raw(self.migration_state.replace(ptr::null_mut())) };
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self.runtime_state
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.restore_migrated_state(*state, version_id)
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}
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}
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impl<T: ToMigrationStateShared + fmt::Debug> fmt::Debug for Migratable<T>
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where
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T::Migrated: fmt::Debug,
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{
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let mut struct_f = f.debug_struct("Migratable");
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struct_f.field("runtime_state", &self.runtime_state);
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let state = NonNull::new(self.migration_state.get()).map(|x| unsafe { x.as_ref() });
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struct_f.field("migration_state", &state);
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struct_f.finish()
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}
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}
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impl<T: ToMigrationStateShared + Default> Default for Migratable<T> {
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fn default() -> Self {
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Self::new(T::default())
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}
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}
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impl<T: 'static + ToMigrationStateShared> Migratable<T> {
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const FIELD: bindings::VMStateField = vmstate_of!(Self, migration_state);
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const FIELDS: &[bindings::VMStateField] = vmstate_fields_ref! {
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Migratable::<T>::FIELD
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};
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const VMSD: &'static bindings::VMStateDescription = VMStateDescriptionBuilder::<Self>::new()
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.version_id(1)
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.minimum_version_id(1)
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.pre_save(&Self::pre_save)
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.pre_load(&Self::pre_load)
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.post_save(&Self::post_save)
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.post_load(&Self::post_load)
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.fields(Self::FIELDS)
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.build()
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.as_ref();
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}
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unsafe impl<T: 'static + ToMigrationStateShared> VMState for Migratable<T> {
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const BASE: bindings::VMStateField = {
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bindings::VMStateField {
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vmsd: addr_of!(*Self::VMSD),
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size: size_of::<Self>(),
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flags: bindings::VMStateFlags::VMS_STRUCT,
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..Zeroable::ZERO
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}
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};
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}
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